Spanning topics regarding webdev, immersive environments, and gamedev.
Development of an Asynchronous Collaboration System in Virtual Reality 2025Diego Navas Sánchezuc3m
An asynchronous collaboration in Immersive Analytics, where Virtual Reality is used to make data analysis more interactive and intuitive, developing a proof of concept application imagining the collaborative analysis of the future.
Haptic Feedback Vest for Virtual Reality Environments 2024Isaac Buiza Gonzalezuc3m
A wearable haptic feedback vest for immersive environments, using wireless microcontroller-controlled vibration actuators. The goal is to enhance immersion by allowing users to physically feel interactions with virtual elements without restricting movement.
Statistics for Everyone: A Web Application for Democratizing INE Data 2024Enrique Benvenutto Navarrouc3m
An intuitive web application to simplify access to and analysis of data from Spain’s National Statistics Institute (INE). Its goal is to democratize statistical data, making it easier for non-specialist users to explore, compare, and understand.
Immersive Interface for Remote Sensor Monitoring 2024Carlos Saiz Blancouc3m
An augmented reality system for monitoring plants using real-world sensor data. It combines Arduino-based sensing, secure server communication, historical telemetry storage, and a mobile AR application that displays live environmental conditions for one or multiple plants.
Systematic Review of Software Requirements in Immersive Systems (VR/AR/MR) 2024Beatriz Torrecilla Carabusuc3m
A mainly theoretical work agglutinating existing work regarding requirements elicitation in the creation of Immersive applications.
Development of a Multiplayer Roguelike Video Game 2024Álvaro Morata Hontanayauc3m
An online multiplayer roguelike video game using Unity, with a focus on implementing multiplayer functionality through Netcode for GameObjects.
Development of a Web Application Using the Spotify API 2023Marcos Terroso Prietouc3m
This thesis develops a web application using the Spotify API to automatically save songs from a user’s weekly “Release Radar” playlist. The system stores the tracks in a database so users can revisit them later and create permanent Spotify playlists from the saved songs.
Development of a Virtual Reality Experience with Wireless Instrument Connectivity 2023Juan Carlos Cebrián Peñuelauc3m
A virtual reality music-learning experience in Unity 3D connected wirelessly to a custom-built physical instrument. The system uses immersive visual feedback and in-VR guidance to help users learn to play music.
Business-Oriented Data Quality Model 2023Daniel Álvarez Reyesuc3m
A web-based tool for assessing and monitoring data quality in companies. Users can upload files for analysis and receive immediate, user-friendly feedback, helping reduce errors, costs, and inefficiencies associated with poor data quality.
Development of a Web Application for an OPAC (Online Public Access Catalog) Service Rating Module 2023Alejandro Cebrecos Largouc3m
Automation of Business Rules in Communication with Third-Party Systems 2022Ricardo Roldán Donaireuc3m
An automated system for controlling business rules in syndicated loan and international financing products.
Web Application for Sports Team Management 2022Paula López Díazuc3m
A web application for comprehensive sports team management, including teams, training sessions, reviews, schedules, and competitions
Immersive Application for Defining Points of Interest on Maps 2022Miguel García Triguerosuc3m
A virtual reality application for immersive 3D map exploration, allowing users to navigate terrain, view points of interest, place markers, generate routes, and explore different cities.
Web Application for Learning English with Management and Creation of Interactive Exercises 2022Luis Alberto Rasquin Marrauc3m
A web application for private English tutors to create personalized exercises for their students to complete.
Tool for the Control and Monitoring of Immersive Environments 2022Jesús Albarca Gordillouc3m
This thesis develops a web-based tool for remotely controlling and monitoring Virtual Reality environments, designed for non-technical researchers, using gRPC.
Development of a Mixed Reality Application 2022Hodei Urigoitia Merodiouc3m
A mixed-reality application using Unity and motion trackers to enable natural, controller-free interaction with virtual environments. It explores applications in gaming and training, including physical-object interaction, motion capture, and vicarious learning through virtual representations.
Web Application for Managing Occasional Passes for Sports Activities in Gyms 2022Cristina González Villasanteuc3m
A web application for managing occasional gym passes and booking sports activities in Madrid. The system focuses on intuitive user experience, secure data management, scalability, and reliable functionality through comprehensive testing.
Web Application for Padel Club Management 2022Andrés Sánchez Tamargouc3m
A website hadling all complex logic regarding the workings of a Padel school, from bookings, to e-commerce.
Web Application for Verifying Gluten-Free Options in Restaurants 2022Aglae Alejandra Pérez Salcedouc3m
A website targeted at restaurants and people with celiac disease, supporting them in finding restaurant and dish options they can enjoy safely.
Design and Development of an E-Commerce Portal for Second-Hand Sports Products 2021Carlos Salinero Sánchezuc3m
Design and development of an e-commerce platform for second-hand products, where users can act as both buyers and sellers.